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Original Source
- Original title: Need help with stealth(ish) scene.
- Original author: Lobo767
- Original date: April 23, 2018
- Source thread: https://forums.rpgmakerweb.com/threads/need-help-with-stealth-ish-scene.94456/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Basically what i'm trying to do is have events approach you while your lighter is off and run away from you while you have your lighter activated. I'm using Yanfly's Event chase player 2.0 plugin to move the event around. Here's what i've tried to do but it's not working the way I'd hoped: { "lightbox_close": "Close", "lightbox_next": "Next",
Archived First Post
Basically what i'm trying to do is have events approach you while your lighter is off and run away from you while you have your lighter activated. I'm using Yanfly's Event chase player 2.0 plugin to move the event around. Here's what i've tried to do but it's not working the way I'd hoped:
Protected download I created a variable called "Illumination" for when your lighter is active.
Protected download I created a patrolling event here and used Yanfly's plugin to try to have it call a common event before actually chasing you.
Protected download The common event in question is right here. It basically checks to see if the variable'Illumination' is set to 1. If it is then the event flees.
Instead it's ignoring the common event entirely ,and im going crazy trying to figure out why.
Thanks in advance!
Protected download I created a patrolling event here and used Yanfly's plugin to try to have it call a common event before actually chasing you.
Protected download The common event in question is right here. It basically checks to see if the variable'Illumination' is set to 1. If it is then the event flees.
Instead it's ignoring the common event entirely ,and im going crazy trying to figure out why.
Thanks in advance!
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