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Animated Sv battlers positionning

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Animated Sv battlers positionning
  • Original author: Nol
  • Original date: December 1, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/animated-sv-battlers-positionning.71750/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Whie many ask questions about this, i cant seem to find my particular problem. So either i fudged something, or it fairly simple, or insanely niche. Here is what i have when i combine YF's Sv battler : Spoiler

Archived First Post

Whie many ask questions about this, i cant seem to find my particular problem.


So either i fudged something, or it fairly simple, or insanely niche.


Here is what i have when i combine YF's Sv battler :

Protected download



Before i start touching around X's and Y's, i'd like to cross off the possibility of human error (mine).


Since using Sv battlers, i dont have an icon to move around in troops settings, making it fairly hard to modify those.


I saw the X's and Y's anchor function, but it seems to say that it's there to facilitate "unusally large or oddly sized battlers", neither of which mine are.


So what did i miss/fudge ?

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Sans titre-1.png
Sans titre-1.png
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