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Original Source
- Original title: Damages not affected by buffs
- Original author: Mast-yami
- Original date: July 11, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/damages-not-affected-by-buffs.65175/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hello! First, I hope I'm in the right section and I didn't create a topic already solved by someone, if not, I would like to apologize. Here is my problem: Before adding some contents, I'm working on the damage calculations and something is wrong with the damages my hero deals. I just chose "Attaque" which has this formula: a.atk - b.def and I deal -1226.
Archived First Post
Hello!
First, I hope I'm in the right section and I didn't create a topic already solved by someone, if not, I would like to apologize.
Here is my problem: Before adding some contents, I'm working on the damage calculations and something is wrong with the damages my hero deals.
I just chose "Attaque" which has this formula: a.atk - b.def and I deal -1226.
Then I buff myself with +50% ATK and then attack again -> -1226.
(Don't mind the left character's HP, I made it immortal so I can test the skills on it)
To be more precise: I buff myself after casting a specific spell. I saw on another thread that I needed to cast a spell, then call a Common Event which apply a buff on my party.
The fact is, that way is working since some other specific status are working perfectly. (Like a state reducing damage by half for one turn.)
I hope someone can tell me if it's my damage formula or if it's the way I set the buffs which is wrong.
PS: (I'm really sorry if my english isn't really good, it's not my first language. ^^' )
First, I hope I'm in the right section and I didn't create a topic already solved by someone, if not, I would like to apologize.
Here is my problem: Before adding some contents, I'm working on the damage calculations and something is wrong with the damages my hero deals.
I just chose "Attaque" which has this formula: a.atk - b.def and I deal -1226.
Then I buff myself with +50% ATK and then attack again -> -1226.
Protected download
(Don't mind the left character's HP, I made it immortal so I can test the skills on it)
To be more precise: I buff myself after casting a specific spell. I saw on another thread that I needed to cast a spell, then call a Common Event which apply a buff on my party.
The fact is, that way is working since some other specific status are working perfectly. (Like a state reducing damage by half for one turn.)
I hope someone can tell me if it's my damage formula or if it's the way I set the buffs which is wrong.
PS: (I'm really sorry if my english isn't really good, it's not my first language. ^^' )
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