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Chef / Vampire / Blue Mage / Blu Mag (Quina)

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Chef / Vampire / Blue Mage / Blu Mag (Quina)
  • Original author: miyanke
  • Original date: February 8, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/chef-vampire-blue-mage-blu-mag-quina.56482/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hello everyone, I found several "Blue Mage"'s scripts: Driftwood's in which checking the enemy you can learn a skill. L'esparver in which when you are hitted by the attack you learn it.

Archived First Post

Hello everyone,


I found several "Blue Mage"'s scripts:


Driftwood's in which checking the enemy you can learn a skill.
L'esparver in which when you are hitted by the attack you learn it.

In my game those are going to be different classes, "Sage" for the first, the character will "Study" the enemy to learn the attack and "Classic" Blue Mage for the second script...


But I'd like to adquire a thirdh "blue mage" kind of class as Quina from FF9 in which you have to use an attack ("Cook/Eat") to finish an enemy if you want to adquire the skill...

I found this script from hime (Effect Conditions) where you can set an skill to be learned in certain conditions but I'm really bad scripting so I need some help to create this new class.

Any help is welcomed.

Thank you in advance

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FFIX_Eat_Command.png
FFIX_Eat_Command.png
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