public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

MVME_EquipActor 1.0.0

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: ME_EquipActor 1.0.0
  • Original author: myenemy
  • Original date: March 23, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/me_equipactor-1-0-0.107160/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

ME_EquipActor 1.0.0 myenemy​ This may exist or not, but this is my take at it. Introduction

Archived First Post

ME_EquipActor 1.0.0
myenemy

This may exist or not, but this is my take at it.

Introduction
Someone made a request for VX Ace to equip a item equivalent to an actor in the party in the forum I'm usually at. I thought I'd make it for MV, as I felt it would be easy to make, and I'd post it here while at it, so people can tell me the good, the bad and the ugly of it.


Features
- Equip one actor (item) to another.


Screenshots
I don't know what kind of screenshot here. It'd be easier to place a video.

Video


How to Use
In order to make it work, just place <equipActor: x> on any armor or weapon where x is the actorId in the database. Then, equip this item to another different actor while x is on the party. X will leave party and you will equip the item. X will join back when you unequip this item.
You may also use <equipActor: x y> instead, y will be a normal variable to enable so you can check if this equipment is being used, for example, a different y if it's a weapon or a shield.

To install, it's the same as other plugins, place it on your project's folder/js/plugins, then link it in the plugin manager. I doubt it being this simple it will have any incompatibilities.

Demo
Download 1.0.0

FAQ
Q: The map doesn't refresh until I close the menu!
A: Sorry, I still don't know how to make the map, sprites and such refresh!


Credit
I want to credit this people to thank them for teaching me enough to make this plugin. This is not credits of use.

- RMMV Script Calls Spreadsheet
- Zevia
- Aloe Guvner
- sumrndmdde
- Driftwood Gaming

Terms of use are in the plugin!

Features Mentioned

  • Equip one actor (item) to another.

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

License / Terms Note

Credit I want to credit this people to thank them for teaching me enough to make this plugin. This is not credits of use. - RMMV Script Calls Spreadsheet - Zevia

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmv#plugin-archive

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar