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MV[STV] Plugins | STV_BeastBook

BMM Archive · July 3, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [STV] Plugins | STV_BeastBook
  • Original author: Skotty TV
  • Original date: September 11, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/stv-plugins-stv_beastbook.68155/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

6 from the beast book * BeastBook complete # Complete the whole Book * BeastBook completeenemies # Complete all Enemies * BeastBook completeitems # Complete all Drops

Archived First Post

!!! Beast Book v.2.5 !!!

:Author:
SkottyTV
(Thanks to Yoji Ojima for the base idea)


index.php


Latest Updates:
Update v2.5
- Added "Max Beasts" option.
- Added Plugincommand "BeastBook hide X" and "BeastBook show X".


* for full update list please look inside the Plugin Helpfile

Description:
This will add a Beast Register to your Game including
- Achievments!
- Kill Counter
- Animated Enemies
- Drop Items
- Skills
...and many more!


Screenshot:
index.php

Commands:

* BeastBook open # Open the beast book screen
* BeastBook hide 6 # Hide Beast 6 in book.
* BeastBook show 6 # Show Beast 6 in book.
* BeastBook add 3 # Add enemy #3 to the beast book
* BeastBook addvar 10 # Add enemy (ID) that is in variable 10
* BeastBook addkill 6 2 # Add 2 kills for enemyID 6
* BeastBook addkill 6 -4 # Removes 4 kills from enemyID 6
* BeastBook maxkills 3 50 # Set max kills for enemyID 3 to 50 kills
* BeastBook remove 16 # Remove enemy #16 from the beast book
* BeastBook complete # Complete the whole Book
* BeastBook completeenemies # Complete all Enemies
* BeastBook completeitems # Complete all Drops
* BeastBook completekills # Complete all Kills
* BeastBook clear # Clear the beast book
* BeastBook clearitems # Clear all items

* Enemy Note:
* <desc1:The mighty Clown> # Description text in the beast book, line 1
* <desc2:This is Line 2> # Description text in the beast book, line 2
* <desc3:Some Info here?> # Description text in the beast book, line 3
* <desc4:Even more Info!> # Description text in the beast book, line 4
* <BeastBook:hide> # This Enemy will not appear in the beast book
* <BeastBookPicATH> # Changes the Pic of an Enemy to "PATH"
* Example: <BeastBookPic:img/enemies/Slime>
* Don´t type ".png" !
* <BeastBookMaxKills:5> # Set the MaxKills of the Enemy to 5.

* Skill Note:
* <BeastBook:hide> # This Skill will not appear in the beast book

YEP_MainMenuManager:

index.php

On the marked line enter this:
SceneManager.push(Scene_BeastBook)
---------------------------------------------------------------------------------------------

PasteBin:


DropBox:
https://www.dropbox.com/s/9p1ahrrs64m3bnq/STV_BeastBook.js?dl=0

BONUS:
Background Image 816x624
Background Image 1280x720


Terms of Usage:
Feel free to use this Plugin in 1. Non-Commercial Games, 2. Commercial Games
However it would be nice to give proper Credits to "SkottyTV"
Have Fun And Enjoy!

- Also a free copy of your game would be nice so i can see how you used my plugin -

Please also give proper Credits to Yoji Ojima for the base idea.




Help / Tutorial:

- To open the book with other Plugins or Script calls use:
SceneManager.push(Scene_BeastBook)


Bug Report / Functionality wishes:
Please let me know if you encounter any kind of Bugs
and/or have some functions in mind that you want me to include/update.

Special Thanks:
Master Olshi

Downloads / Referenced Files

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License / Terms Note

Feel free to use this Plugin in 1. Non-Commercial Games, 2. Commercial Games However it would be nice to give proper Credits to "SkottyTV" Have Fun And Enjoy! - Also a free copy of your game would be nice so i can see how you used my plugin -

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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