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[BUG] Event pictures Missplaced

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [BUG] Event pictures Missplaced
  • Original author: Provois
  • Original date: July 11, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/bug-event-pictures-missplaced.81137/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hello I found a bug within the newest version of RPG Maker MV. If i use a high resolution (like 1600x900) Event graphics get missplaced. Are you using plugins? Did you disable them first? Does the bug still happen? Then report here. This bug happen with all plugins what allow you to chance the resolution(since there is no way to change the resolution without a plugin) including the Community_Basic plugin. With default resolution everything is fine (even if the plugins are still active).

Archived First Post

Hello

I found a bug within the newest version of RPG Maker MV. If i use a high resolution (like 1600x900) Event graphics get missplaced.

Are you using plugins? Did you disable them first? Does the bug still happen? Then report here.

This bug happen with all plugins what allow you to chance the resolution(since there is no way to change the resolution without a plugin) including the Community_Basic plugin. With default resolution everything is fine (even if the plugins are still active).


Bug Explanation: With some Resolutions, event pictures get misplaced. Since pictures say more then words


with 1600x900 resolution you can see that the doors have a slightly gab to the wall.



with default resolution everything is fine (some other resolutions like 1024x768 work too)

This bug btw happened with one of the recently updates. If i use the core scripts from ~ 1/2 year ago or older everything is fine with high resolution.

Exact Steps on How to Replicate Bug:

- make a new project
- install a plugin what allows you to change resolution
- activate it in plugin manager and change the resolution to 1600x900
- setup a map like shown in the picture above to make the bug visible (map size is 30x30 tiles in this example)
- start game

or use the sample project to skip this steps

Sample Project: https://www.mediafire.com/?l75fr49rhm5746i

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#rpg-maker-archive#mv-support

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