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Yanfly's Battle Engine Core + Tsukihime's Counter After Hit Compatibility

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yanfly's Battle Engine Core + Tsukihime's Counter After Hit Compatibility
  • Original author: Silenity
  • Original date: January 14, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/yanflys-battle-engine-core-tsukihimes-counter-after-hit-compatibility.54948/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

So I'm using Yanfly's Battle Engine Core and Tsukihime's Counter After Hit plugins. I'm trying to achieve the Counter Attack effect shown in Tsukihime's plugin. However, Yanfly's BEC seems to display the damage popup for the counter attack along with the original attack. It also cancels the animation of the counter attack. Could anyone help fix these two plugins to work with each other? Here is a sample project that I quickly made. It's very bare bones so it's a very light download.

Archived First Post

So I'm using Yanfly's Battle Engine Core and Tsukihime's Counter After Hit plugins.

I'm trying to achieve the Counter Attack effect shown in Tsukihime's plugin. However, Yanfly's BEC seems to display the damage popup for the counter attack along with the original attack. It also cancels the animation of the counter attack.

Could anyone help fix these two plugins to work with each other?

Here is a sample project that I quickly made. It's very bare bones so it's a very light download.

It will showcase how the counter attacks work with both plugins in place.

https://drive.google.com/file/d/0B3CWbZ0_w0JCQ1dJUjZIYU1ZR3M/view?usp=sharing

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