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Trouble with a skill.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Trouble with a skill.
  • Original author: Vanguard
  • Original date: November 12, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/trouble-with-a-skill.50355/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi guys, I'm having trouble with a skill. Ive got a prototype up and working but cant seem to make it work. Here's  the target typing for it. cast animation wait for animation motion wait: user

Archived First Post

Hi guys, I'm having trouble with a skill. Ive got a prototype up and working but cant seem to make it work. Here's  the target typing for it.

<setup action>
cast animation
wait for animation
motion wait: user
move user: target, front base
wait for movement
</setup action>

<whole action>
</whole action>

<target action>
motion swing: user
attack animation: target
wait for animation
action effect
jump target: 200%, 80
jump user: 260%, 30
wait for jump
motion swing: user
wait for motion
move target: backwards, 75, 15
face target: user
</target action>
<follow action>
</follow action>
<finish action>
</finish action>

I know its not finished. what I'm trying to do is after the first jump have the actor hit the monster in mid air and knock him back to the ground at almost a 45 degree angle. If any one can help me out it would be very helpful.  Here is a screen shot of the plugins I'm using in MV.

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