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In need of some help with Yep_coreEngine plug in

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: In need of some help with Yep_coreEngine plug in
  • Original author: 2DGameStudios
  • Original date: November 7, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/in-need-of-some-help-with-yep_coreengine-plug-in.49681/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

So I am kind of stuck pretty sure it is something pretty simple I am just not seeing it. So the issue I am having is I am running a game project with the YEP_coreEngine and I have the screen res set to 1268x768 which is great expect that it goes to the window size but the map size does not fill the screen size. I was wondering if i am missing some simple - The screen shot attached should hopeful explain what I mean. So after te new adventure...

Archived First Post

So I am kind of stuck pretty sure it is something pretty simple I am just not seeing it.

So the issue I am having is I am running a game project with the YEP_coreEngine and I have the screen res set to 1268x768 which is great expect that it goes to the window size but the map size does not fill the screen size. I was wondering if i am missing some simple -

The screen shot attached should hopeful explain what I mean.

So after te new adventure is click the map is still the default size

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