Original Source
- Original title: Yanfly Message Core causing a crash
- Original author: ndralcasid
- Original date: October 29, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/yanfly-message-core-causing-a-crash.48192/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
I just tested and the game crashes when an Input Number is placed right after a text with it's message window placed in the middle. It gives out the following error as shown in the attachement: ReferenceErrormessageY is not defined My message Core is at the latest version and the chain of commands work when the plugin is turned off. Here's the console. ReferenceError: messageY is not defined
Archived First Post
My message Core is at the latest version and the chain of commands work when the plugin is turned off. Here's the console.
ReferenceError: messageY is not defined
at Window_NumberInput.updatePlacement (file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/plugins/YEP_MessageCore.js:738:8)
at Window_NumberInput.start (file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_windows.js:3970:10)
at Window_Message.startInput (file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_windows.js:4440:28)
at Window_Message.onEndOfText (file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_windows.js:4425:15)
at Window_Message.updateMessage (file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_windows.js:4416:18)
at Window_Message.update (file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_windows.js:4304:25)
at file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_core.js:5734:19
at Array.forEach (native)
at WindowLayer.update (file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_core.js:5732:19)
at file:///C:/Users/Alex/Documents/Games/Actual%20Project/js/rpg_scenes.js:112:19
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