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Sprite works on world map but, not in battle.

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Sprite works on world map but, not in battle.
  • Original author: Justin Gomez
  • Original date: March 25, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/sprite-works-on-world-map-but-not-in-battle.76356/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Alright, brand spanking new to RPG maker. I don't even know if this is where I'm supposed to post this but, I'm having a hard time navigating this website. So sorry if I'm in the wrong spot. I need help if anyone is willing. Just to note, I scoured far and wide for a solution and it was to no avail, so I come to forums for aid. Anyways, I made a single sprite out of a single frame/drawing (doing custom work) to test out how'd it look/work in game,...

Archived First Post

Alright, brand spanking new to RPG maker. I don't even know if this is where I'm supposed to post this but, I'm having a hard time navigating this website. So sorry if I'm in the wrong spot. I need help if anyone is willing. Just to note, I scoured far and wide for a solution and it was to no avail, so I come to forums for aid. Anyways, I made a single sprite out of a single frame/drawing (doing custom work) to test out how'd it look/work in game, so it isn't actually animated. Just a single drawing currently. It's quite large at 63x126 but, from what I've gathered size doesn't matter as long as the sprite sheet is formatted correctly. I put the $ sign in the name ($picture.png) and made it so it was 3 columns, 4 rows and multiplied the aforementioned width and height by 3 and 4 respectively.
XXX
XXX
XXX
XXX
Centered it, and what not too.
So I test it out in the world map, just walking around with an inanimate sprite. Works as I expected. I'm able to actually move, just with no walk cycle.

However, when I test it in battle, only the center third of the image is visible. Protected download

I don't want to bother fully animating this sprite if I can't get it to work properly. So if anyone has any ideas I'd love to hear it.
Does the the SV_actors have another format I'm not aware of?

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