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Original Source
Original title: Sprite works on world map but, not in battle.
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Alright, brand spanking new to RPG maker. I don't even know if this is where I'm supposed to post this but, I'm having a hard time navigating this website. So sorry if I'm in the wrong spot. I need help if anyone is willing. Just to note, I scoured far and wide for a solution and it was to no avail, so I come to forums for aid. Anyways, I made a single sprite out of a single frame/drawing (doing custom work) to test out how'd it look/work in game,...
Archived First Post
Alright, brand spanking new to RPG maker. I don't even know if this is where I'm supposed to post this but, I'm having a hard time navigating this website. So sorry if I'm in the wrong spot. I need help if anyone is willing. Just to note, I scoured far and wide for a solution and it was to no avail, so I come to forums for aid. Anyways, I made a single sprite out of a single frame/drawing (doing custom work) to test out how'd it look/work in game, so it isn't actually animated. Just a single drawing currently. It's quite large at 63x126 but, from what I've gathered size doesn't matter as long as the sprite sheet is formatted correctly. I put the $ sign in the name ($picture.png) and made it so it was 3 columns, 4 rows and multiplied the aforementioned width and height by 3 and 4 respectively.
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Centered it, and what not too.
So I test it out in the world map, just walking around with an inanimate sprite. Works as I expected. I'm able to actually move, just with no walk cycle.
However, when I test it in battle, only the center third of the image is visible.
Protected download
I don't want to bother fully animating this sprite if I can't get it to work properly. So if anyone has any ideas I'd love to hear it.
Does the the SV_actors have another format I'm not aware of?
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