Tileset Passability Questions
BMM_Archive · July 15, 2026
Original Source
- Original title: Tileset Passability Questions
- Original author: Verdelite
- Original date: January 29, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/tileset-passability-questions.74260/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Hello, I recently discovered that there were some passabillity problems on my maps, specifically that the player is able to pass through cliffs. I tracked the problem and it seems that whenever I put a passable tile on top of the cliff's edge, it will become passable from all directions. Is there a way to circumvent that? Basically, I'd like those tiles to 'adapt' the passability from the tile they were placed upon.
Archived First Post
I recently discovered that there were some passabillity problems on my maps, specifically that the player is able to pass through cliffs.
I tracked the problem and it seems that whenever I put a passable tile on top of the cliff's edge, it will become passable from all directions.
Is there a way to circumvent that? Basically, I'd like those tiles to 'adapt' the passability from the tile they were placed upon.
Sorry if it's a bit of a noobish question, but I've read through the tileset tutorials and couldn't find a solution to this.
Here is a picture to illustrate what I'm talking about:
Left: cliff as it is supposed to be; Right: cliff is passable from all directions
Protected download
Downloads / Referenced Files
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadReferenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
Replies (0)
No replies yet.
Topic Summary
Loading summary...
