Original Source
- Original title: Dynamic Weather System
- Original author: cthulhusquid
- Original date: June 29, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/dynamic-weather-system.169897/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I've been working on a weather system that has 5 different weathers, changes dynamically, and when you go to an inside map and then back outside, it remembers the weather that was outside. However, I've been having some major issues. I can get the weathers to change, but the screen effects play at the wrong time or don't work like they are supposed to. This is it setup as a common event, and I am using Zeus81's Map Effects and Victor Engine - Fog and Overlay scripts. { "lightbox_close": "Close",
Archived First Post
I can get the weathers to change, but the screen effects play at the wrong time or don't work like they are supposed to. This is it setup as a common event, and I am using Zeus81's Map Effects and Victor Engine - Fog and Overlay scripts.
This is a separate common event that has a timer that determines how long a specific weather lasts.
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