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Game.exe lost gamepad after collapse/expand window

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Game.exe lost gamepad after collapse/expand window
  • Original author: Mur
  • Original date: January 22, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/game-exe-lost-gamepad-after-collapse-expand-window.73979/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi! When i run standalone file game.exe (or run directly from rpgmaker mv) and call debugger window with command "navigator.getGamepads()" i got empty list of gamepads: { "lightbox_close": "Close",

Archived First Post

Hi!


When i run standalone file game.exe (or run directly from rpgmaker mv) and call debugger window with command "navigator.getGamepads()" i got empty list of gamepads:


Protected download


Then i click on gamepad button "A" and got my gamepad in list:


Protected download


If i collapse and expand window with game.exe back i got empty list again:


Protected download


But if game.exe window lost focus (not collapse) and get it back, my gamepad get back in list too.


As i know game.exe based on chromium project and i think is problem with reinitialization gamepads engine. I tried to do this trick with opera and other chromium based browser and no one lost gamepad after collapse/expand window, so i think this is local problem of game.exe.


Is it possible to bring this problem to the developers of rpg maker?

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