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Large Animations

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Large Animations
  • Original author: mightYXu
  • Original date: January 12, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/large-animations.73527/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I've just started using RPG Maker MV so I'm very much a newbie. Atm I'm figuring out my options for creating large scale animations. I want to animate a giant snake like body on the map. It's a simple concept, just one part repeating, moving forward with a slight rotation. This would have been a cakewalk in more conventional vector based animation software. However I'm not sure how to approach this in MVs grid based system. Any suggestions on how this can be done? { "lightbox_close": "Close",

Archived First Post

I've just started using RPG Maker MV so I'm very much a newbie. Atm I'm figuring out my options for creating large scale animations. I want to animate a giant snake like body on the map. It's a simple concept, just one part repeating, moving forward with a slight rotation. This would have been a cakewalk in more conventional vector based animation software. However I'm not sure how to approach this in MVs grid based system.


Any suggestions on how this can be done?


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animation.png
animation.png
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