Is Hit and Run, doable?
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Simple enough for a child, powerful enough for a developer
Greetings Forumites! I've still been hard at work developing My Armymen games and I have yet again run into a problem with Game mechanics. A Cornerstone of Grey Army tactics is Hit and Run, however, when I tried to use variables to keep track of the damage My squad did, it seems to damage the enemy based on how much hit points they had left . Is there a way to Damage enemies and have them remain damaged after party has escaped combat?
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