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Is Hit and Run, doable?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Is Hit and Run, doable?
  • Original author: Dragon Brother
  • Original date: March 7, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/is-hit-and-run-doable.155612/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Greetings Forumites! I've still been hard at work developing My Armymen games and I have yet again run into a problem with Game mechanics. A Cornerstone of Grey Army tactics is Hit and Run, however, when I tried to use variables to keep track of the damage My squad did, it seems to damage the enemy based on how much hit points they had left . Is there a way to Damage enemies and have them remain damaged after party has escaped combat?

Archived First Post

Greetings Forumites!
I've still been hard at work developing My Armymen games and I have yet again run into a problem with Game mechanics.

A Cornerstone of Grey Army tactics is Hit and Run, however, when I tried to use variables to keep track of the damage My squad did, it seems to damage the enemy based on how much hit points they had left .

Is there a way to Damage enemies and have them remain damaged after party has escaped combat?

Addendum; I have a Demo if My description is inadequate.

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#039#rpg-maker-archive#vxace-support

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