Avoid blend mode delay upon map load?
BMM_Archive · July 15, 2026
Original Source
- Original title: Avoid blend mode delay upon map load?
- Original author: Helstern
- Original date: December 26, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/avoid-blend-mode-delay-upon-map-load.72734/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Greetings! I apologize if this question has been addressed before, I did search for a possible solution but didn't find anything that addressed the specific problem. I have found while testing out a new map that while trying to apply a blend mode to an event, there is always a 1-2 second delay before the blending mode of an image is applied. Is there any way to prevent this from happening? Here is an example of what I'm talking about: {
Archived First Post
I have found while testing out a new map that while trying to apply a blend mode to an event, there is always a 1-2 second delay before the blending mode of an image is applied. Is there any way to prevent this from happening?
Here is an example of what I'm talking about:
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Upon first entering the map, the blend mode hasn't been applied yet.
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1-2 seconds later, the blend mode applies.
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Here are my settings.
I've tried TDDP's Preloader, but that didn't seem to make a difference.
Any assistance would be greatly appreciated!
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