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MV ReferenceError when testing on Android

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV ReferenceError when testing on Android
  • Original author: luiscesjr
  • Original date: November 8, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/mv-referenceerror-when-testing-on-android.70736/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Okay guys, so I've done this hundreds of times before, I tested many of my games on my phone, but this time around, I was going to test a new project, see how it would react under touch controls, etc (Since the core of my game is almost complete I need to have the feeeeel of how it plays on mobile). But I cannot start the game I keep getting this error "ReferenceError require is not defined" as seen below on my screenshot.

Archived First Post

Okay guys, so I've done this hundreds of times before, I tested many of my games on my phone,


but this time around, I was going to test a new project, see how it would react under touch controls, etc (Since the core of my game is almost


complete I need to have the feeeeel of how it plays on mobile).


But I cannot start the game I keep getting this error "ReferenceError require is not defined" as seen below on my screenshot.


To avoid errors initialy I included everything, I did not strip anyting off, because I wanted only to test, I didn't expect


to run into errors, I didn't want to. 


And yeah it does play on my editor on play test.

Protected download


[\spoiler]

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