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Game Data Variables HP

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Game Data Variables HP
  • Original author: CielRpg
  • Original date: December 12, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/game-data-variables-hp.72198/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi i'm using RPG MAekr MV and i wanted to make a skill that automatically activates if the actor is at 50 HP or lower. The wat i wanted to activate it is a force action. I did some fiddling and i found out about Actor Game Data Variables for HP but i really don't understand how to use it. The picture below is a common event that i set up for the skill. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Hi i'm using RPG MAekr MV and i wanted to make a skill that automatically activates if the actor is at 50 HP or lower. The wat i wanted to activate it is a force action. I did some fiddling and i found out about Actor Game Data Variables for HP but i really don't understand how to use it. The picture below is a common event that i set up for the skill.

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