Force Action at certain HP Game Data Variables
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Simple enough for a child, powerful enough for a developer
BMM_Archive · July 15, 2026
I'm using RPG Maker MV and i have this common event for a skill(Below Pic) where the summoned spirit(Ifrit) gets removed and replaced with an actor(Daniel) if his HP is equal to/less than 50. The skill i'm using to switch the spirit with the actor is called Return(Below PIc). I want a force action where the skill return is used when the spirit has equal to/less than 50 HP but whenever he is at equal to/less than 50 HP he never does the force action return. I don't know what i'm doing...
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