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Force Action question

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Force Action question
  • Original author: Michael Caiola
  • Original date: November 30, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/force-action-question.71716/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Is there a way to get more control over the Actor choice for this event command? I want to use this command during a common event triggered by a skill. So I would like to be able to set it to "active battler" or something like that.  { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Is there a way to get more control over the Actor choice for this event command? I want to use this command during a common event triggered by a skill. So I would like to be able to set it to "active battler" or something like that. 


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2016-11-30.png
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#rpg-maker-archive#mv-support

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