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MV[MV] Okapi Projectile Core v2.20 – Battle Projectiles with Notetags

BMM Archive · July 3, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [MV] Okapi Projectile Core v2.20 – Battle Projectiles with Notetags
  • Original author: Okapi_Interactive
  • Original date: June 10, 2026
  • Source thread: https://forums.rpgmakerweb.com/threads/mv-okapi-projectile-core-v2-20-battle-projectiles-with-notetags.183981/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Hello everyone, I’m releasing Okapi Projectile Core v2.20 for RPG Maker MV. Okapi Projectile Core is a battle projectile plugin that lets developers add visual projectiles to skills, items, weapons, enemies, actors, classes, armors, and states using simple notetags. Instead of relying only on default battle animations, you can create visual attacks such as arrows, magic bolts, mortar shots, split projectiles, boomerangs, chain shots, homing shots, glowing projectiles, trails, and more.

Archived First Post

Hello everyone,

I’m releasing Okapi Projectile Core v2.20 for RPG Maker MV.

Okapi Projectile Core is a battle projectile plugin that lets developers add visual projectiles to skills, items, weapons, enemies, actors, classes, armors, and states using simple notetags.

Instead of relying only on default battle animations, you can create visual attacks such as arrows, magic bolts, mortar shots, split projectiles, boomerangs, chain shots, homing shots, glowing projectiles, trails, and more.

Download​

Itch.io page:
https://okapi-interactive.itch.io/okapi-projectile-core-for-rpg-maker-mv

The download currently includes:

  • Plugin and documentation package
  • Optional Windows demo package

Requirements​

  • RPG Maker MV
  • JavaScript plugin support through MV’s Plugin Manager
Okapi Projectile Core does not require Yanfly plugins.

Main Features​

  • Simple notetag setup
  • Straight projectiles
  • Arc projectiles
  • Mortar projectiles
  • Rolling projectiles
  • Homing projectiles
  • Sine, zigzag, helix, and wild movement styles
  • Boomerang behavior
  • Chain behavior
  • Orbit behavior
  • Stage 2 projectile support
  • Split projectile support
  • Trails, glow, afterimages, orbiters, and animated projectile support
  • Skill, item, weapon, enemy, actor, class, armor, and state notetag support

Basic Example​

Add this to a skill notebox:

<Projectile: Fireball>
<Projectile Path: straight>
<Projectile Speed: 14>

Then place the matching projectile PNG inside:

img/projectiles/

v2.20 Focus​

This version focuses on cleaner projectile path behavior and important battle fixes.

Notable fixes include:

  • Named skill projectile paths are no longer overridden by weapon projectile tags.
  • Arc and mortar projectile paths display correctly.
  • Left-facing projectiles flip horizontally instead of rotating upside down.
  • Path and behavior tags are easier to control using clean public-facing notetags.

Documentation Included​

The documentation package includes:

  • README
  • Quick Start guide
  • Notetag Guide
  • Changelog
  • License
  • Terms of Use
  • Troubleshooting guide
  • Sample GIFs

Terms of Use Summary​

You may use Okapi Projectile Core in free or commercial RPG Maker MV projects.

Please see the included LICENSE and TERMS_OF_USE files for full details.

Notes​

The Windows demo is included so users can preview example projectile behavior before installing the plugin into their own project.

Feedback, bug reports, and suggestions are welcome.

Features Mentioned

  • Simple notetag setup
  • Straight projectiles
  • Arc projectiles
  • Mortar projectiles
  • Rolling projectiles
  • Homing projectiles
  • Sine, zigzag, helix, and wild movement styles
  • Boomerang behavior
  • Chain behavior
  • Orbit behavior
  • Stage 2 projectile support
  • Split projectile support
  • Trails, glow, afterimages, orbiters, and animated projectile support
  • Skill, item, weapon, enemy, actor, class, armor, and state notetag support
  • Basic Example​Add this to a skill notebox:
  • Then place the matching projectile PNG inside:
  • img/projectiles/
  • v2.20 Focus​This version focuses on cleaner projectile path behavior and important battle fixes.

Downloads / Referenced Files

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License / Terms Note

License Terms of Use Troubleshooting guide Sample GIFs

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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