Mapping Bug, other tiles show up?- Urgent request
BMM_Archive · July 15, 2026
Original Source
- Original title: Mapping Bug, other tiles show up?- Urgent request
- Original author: Gudetama
- Original date: November 2, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/mapping-bug-other-tiles-show-up-urgent-request.70485/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Hello dear forum users! Today I come here with an urgent request - I´m a complete noob with the RPG maker, but I´m designing a game as my master thesis. I´ve been asked to display my beta of my game this friday, but I do have a very annoying bug: I created a new town, and when I put my starting position directly on this new map (beginning with a cutscene in which my charakter enters a shop), everything is fine. But when I´m ingame and I enter the town...
Archived First Post
Today I come here with an urgent request - I´m a complete noob with the RPG maker, but I´m designing a game as my master thesis. I´ve been asked to display my beta of my game this friday, but I do have a very annoying bug:
I created a new town, and when I put my starting position directly on this new map (beginning with a cutscene in which my charakter enters a shop), everything is fine. But when I´m ingame and I enter the town from my world map, there are many many other tiles showing (from the world map). When I play along and leave the shop, then there are tiles from the "shop" tileset, like furniture and stuff showing.
Does anybody know the reason behind this? As I´m under a thight time pressure right now, any kind of suggestion is higly appreciated!
I´ll include some screenhots:
1. How it looks in the editor
2. How it looks when I set the starting position in the newly created map
3. How it looks when I enter the map ingame when travelling there via my world map.
Plugins I Use (all from Yanfly)
Extended MessagesPack 1
EventminiLabel
BattleEngineCore
AnimatedSV-Enemies.
Thanks alot!!
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