Checking if a Self Switch is turned on in a Parallel Event
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Simple enough for a child, powerful enough for a developer
BMM_Archive · July 15, 2026
Hi there, What i'm trying to achieve here is for a parallel event on a map to check if an event has self-switch A enabled. If it does, I intend to show a picture. This is to be ran when the player first enters a map and is basically checking to see if they have already pressed a button in the game. So far I have this ... {
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