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Graphics become buggy when exiting and entering map

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Graphics become buggy when exiting and entering map
  • Original author: ultipoter
  • Original date: October 31, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/graphics-become-buggy-when-exiting-and-entering-map.70405/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hey, I suddenly encountered a strange thing when playtesting my game. I entered a building and came back, and some of the graphics got a strange border around them, as if the transparency of the tiles got messed up. Has this happened to anyone else? Is there a solution to this? I'm using @Tuomo L's darker grass tiles, otherwise I'm using the rtp { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Hey, I suddenly encountered a strange thing when playtesting my game. I entered a building and came back, and some of the graphics got a strange border around them, as if the transparency of the tiles got messed up. Has this happened to anyone else? Is there a solution to this? I'm using @Tuomo L's darker grass tiles, otherwise I'm using the rtp

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