Graphics become buggy when exiting and entering map
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Simple enough for a child, powerful enough for a developer
Hey, I suddenly encountered a strange thing when playtesting my game. I entered a building and came back, and some of the graphics got a strange border around them, as if the transparency of the tiles got messed up. Has this happened to anyone else? Is there a solution to this? I'm using @Tuomo L's darker grass tiles, otherwise I'm using the rtp { "lightbox_close": "Close", "lightbox_next": "Next",
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