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Selecting Targets when using Common Event in battle

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Selecting Targets when using Common Event in battle
  • Original author: Volimance
  • Original date: October 30, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/selecting-targets-when-using-common-event-in-battle.70374/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

position that I want to target, sometimes it will be the enemy in the #2 position. Does anyone know how I can control this?  { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

So I have a skill, Dominate, which runs a common event to check for one of two states.


The states are :is predator, and is prey. They are passive states utilizing the YEP Passive States plug in.


So here's my situation: See that If: #? bit? How can I make it so that this common event will effect whichever enemy is targeted? See sometimes it won't be the enemy in the #1 position that I want to target, sometimes it will be the enemy in the #2 position. Does anyone know how I can control this? 

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