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RMMV Animation Bug

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: RMMV Animation Bug
  • Original author: Ste
  • Original date: November 1, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/rmmv-animation-bug.70433/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I found a bug when I play an animation on a "grass tile", when before I set the hero's graphic on "none" and, after the animation, again on his own graphic. I don't use any plugins. It's a standard new project: { "lightbox_close": "Close",

Archived First Post

I found a bug when I play an animation on a "grass tile", when before I set the hero's graphic on "none" and, after the animation, again on his own graphic.


I don't use any plugins. It's a standard new project:


Protected download


The simple command list:


Protected download


Translated:


-If the Q button is pressed


Change hero's graphic: Harold, none, none, none


Show animation: Player, Physical blow (wait)


Change hero's graphic: Harold, none, Actor1(0), none


-End


Sample project: click

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Referenced Images / Attachments

bug.png
bug.png
bugb.png
bugb.png
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#039#rpg-maker-archive#mv-support

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