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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Wait problem
  • Original author: Oddball
  • Original date: September 20, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/wait-problem.113485/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

So i'm trying to make a global event for a survival game, and i need the event to wait for 13million frames before something happens. However, the wait can only go up to 999, meaning id have to copy and past about 1,300 times >~ { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

So i'm trying to make a global event for a survival game, and i need the event to wait for 13million frames before something happens. However, the wait can only go up to 999, meaning id have to copy and past about 1,300 times >~<. Anyone know another way to make the game wait 13million frames?

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wait_Problem.png
wait_Problem.png
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#039#rpg-maker-archive#vxace-support

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