Original Source
- Original title: Need help with Eventing issue
- Original author: amess
- Original date: October 27, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/need-help-with-eventing-issue.70217/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I have 2 swirling laser/flame "source" whatever you want to call them... I have vert/horizontal events around them that get the direction the "source" is facing.. this indicates to me that the tile should be active(displayed and harmful to the player). This works great with one issue I cannot seem to get the flames where they cross(shared event) each other to work one source always has top priority... Source 1 top left, source 2 bottom right When I execute source 2's flames show as expected but source 1's flames do not show up on...
Archived First Post
Source 1 top left, source 2 bottom right
When I execute source 2's flames show as expected but source 1's flames do not show up on this crossing tiles(shared event) at all..
Lets take the bottom left crossing shared event below you can see how each event page is setup...
Page 1 if source 1 direction=2, turn on flame.
Page 2 if source 1 direction=4, do nothing
Page 3 if source 1 direction=6, do nothing
Page 4 if source 1 direction=8, do nothing
Page 5 if source 2 direction=2, do nothing
Page 6 if source 2 direction=4, turn on flame.
Page 7 if source 2 direction=6, do nothing
Page 8 if source 2 direction=8, do nothing
I think the issue is because I have pages 5-8 looking at a different variable which is overwriting the earlier checked event pages? So the fact that page 1 is true gets over written because page 8 is also true, thus displaying no image.
Is there anyway to handle this logic without installing plugins?
--Please and thank you.
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