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Event Move route not working properly

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Event Move route not working properly
  • Original author: TicklishWasabi
  • Original date: September 4, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/event-move-route-not-working-properly.112916/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

So, I have these healing chambers all over the place, where if the player is directly below one, looking up, and clicks on it. The player will walk into it, the door will close, fade-out, heal, fade-in, door opens, then the player walks out. The problem is that because the player needs to click on the event, it's priority needs to be set to the same as the player. But when the door closes, it will appear to close below them, not above them. So, I separated the event with...

Archived First Post

So, I have these healing chambers all over the place, where if the player is directly below one, looking up, and clicks on it. The player will walk into it, the door will close, fade-out, heal, fade-in, door opens, then the player walks out. The problem is that because the player needs to click on the event, it's priority needs to be set to the same as the player. But when the door closes, it will appear to close below them, not above them. So, I separated the event with a self switch, which moves to the second event page set to above player. But now the door doesn't appear at all. Everything works normally, the event graphic is set, but the door doesn't close or open. The player just walks in, fades out, heals, fades in.

Please help, I have a headache from this lol.

-Thanks
Protected download Protected download Protected download

EDIT: is there a script call I can put in the move route to change the event priority? This actually seems like an easier solution.

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Referenced Images / Attachments

eventp1.PNG
eventp1.PNG
event p2.PNG
event p2.PNG
door.PNG
door.PNG
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