Original Source
- Original title: RMMV Battle Eventing Conditional Branch not working
- Original author: Volimance
- Original date: October 23, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/rmmv-battle-eventing-conditional-branch-not-working.70034/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I've been working on this all night and can't figure it out. I just tried a clean install, following the instructions for updating my project at first with no plugins except the "madewithmv" plugin, and then I used a totally new project file. I can't get conditional branch events to function at all in the troop event pages. I can get text to show up when it snot conditional, but I can't get anything else to process from the event. For example In the first image, you see that all should...
Archived First Post
I can't get conditional branch events to function at all in the troop event pages. I can get text to show up when it snot conditional, but I can't get anything else to process from the event.
For example
In the first image, you see that all should happen is a message appearing with the phrase "captured". The character has an attack that applies a state "captured" which literally has no effect other than to put the enemy in the state "captured" (so that I can test it, later on there will be effects of course).
Now if I just have a show text command there with no conditional window, the text appears during the battle as expected (at turn 0)
I have been working on this for hours and hours tonight and I just want to know if anyone else is having this issue, or can reproduce this issue.
Thanks!
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