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MVCaethyril's Plugins

BMM_Archive · July 3, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Caethyril's Plugins
  • Original author: caethyril
  • Original date: March 1, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/caethyrils-plugins.106255/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Caethyril's RMMV Plugins Updated 2026-01-20: General - Cae_Drawing v0.95 Looking for my RPG Maker MZ plugins? Click here!​ I've made a variety of plugins for RPG Maker MV but most of them are quite small/simple, so don't really merit their own thread. This is a intended as a general release and support thread for all of my plugins. Here is a list of each of them along with brief descriptions of what they do:

Archived First Post

Caethyril's RMMV Plugins
Updated 2026-01-20: General - Cae_Drawing v0.95
Looking for my RPG Maker MZ plugins? Click here!
​

Features
I've made a variety of plugins for RPG Maker MV but most of them are quite small/simple, so don't really merit their own thread. This is a intended as a general release and support thread for all of my plugins. Here is a list of each of them along with brief descriptions of what they do:
All of the above, as well as some other related files, can be viewed and downloaded here:

How to Use
  1. Download the plugin file (e.g. Cae_StepSwitch.js).
    Google Drive has a download button in the top-right (arrow pointing down into an open box).
  2. Place it in your project's folder, under js/plugins.
  3. Open your project in RPG Maker MV.
  4. Go to Tools > Plugin Manager.
  5. Double-click an empty line to add a new plugin.
  6. Select the plugin from the drop-down list.
To edit the values of any of the parameters displayed to the right of the drop-down, double-click them in the list. The more complicated plugins have details for use in their help description; you can view this help via the Plugin Manager. Additional notes:
  • Avoid renaming my plugins.
    (Renamed plugins won't see their plugin parameters.)
  • Save your project after making changes in the Plugin Manager.
    (Plugin changes are only applied to the game after saving.)

Troubleshooting
Note that you may experience difficulties if your editor and/or project is older than v1.5.0:
  • Several of these plugins use the v1.5.0+ "parameter types" feature of the Plugin Manager.
    If you are using an older version then you may find it difficult to edit these parameters.
  • Particularly old core script versions (e.g. pre-v1.3) may not be compatible with some plugins.
Update announcements and instructions can be found here: RPG Maker MV Software Updates.

If you experience problems with any of these plugins that you want to report, please post in this thread and include the following:
  • Instructions stating how to reproduce the problem in a new project.
    (If I can't reproduce the problem, I probably can't help you.)
  • A screenshot of the console when the unexpected behaviour occurs.
    (You can open the console by pressing F8 during test-play.)
Alternatively, you can make a thread in JavaScript/Plugin Support.

Terms of Use
These plugins are all free to use and/or modify, for commercial or non-commercial projects.
Reposting is permitted; for support & bug-reporting, please link back to this thread.
Credit to Caethyril is appreciated but not required.

Happy RPG Making~!

Features Mentioned

  • I've made a variety of plugins for RPG Maker MV but most of them are quite small/simple, so don't really merit their own thread. This is a intended as a general release and support thread for all of my plugins. Here is a list of each of them along with brief descriptions of what they do:
  • General (49) – standalone plugins for various purposes.
  • Spoiler
  • v1.0 Cae_ActionCountMessage
  • Display a battle-log message on turn start stating how many actions each actor has.
  • v1.2 Cae_AltStart
  • Adds custom "new game" command(s) to the title menu.
  • v1.0 Cae_BattleMessages
  • Customise emerge and state add/remove battle messages using notetags.
  • v1.2 Cae_BattlerOpacity
  • Can set actor/enemy battle-sprite opacity via notetags.
  • v1.2 Cae_BattleStepY
  • Changes step direction and actor home position for a "back-view" battle system.
  • v1.2 Cae_BattleWindowAdjust
  • Provides simple options for adjusting the width of the battle windows.
  • v1.2 Cae_BuySellVar
  • Automatically change variables when buying/selling items (notetag-based).
  • v1.1 Cae_ChoiceShuffle

Downloads / Referenced Files

RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.

License / Terms Note

Terms of Use These plugins are all free to use and/or modify, for commercial or non-commercial projects. Reposting is permitted; for support & bug-reporting, please link back to this thread. Credit to Caethyril is appreciated but not required.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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