Problem with Battle Animation
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Simple enough for a child, powerful enough for a developer
I have 3 or more Events that each play a different battle animation when the player steps on them. It works fine. Here's an example. Sadly, it doesn't work anymore if I trigger these events very quickly. Only one animation shows up and the rest is skipped. You can see it here. Can someone help me with this so that all the animations will show up when I step on them? I can't use the "wait until the display finishes"-option because this will also prevent the hero from moving forward....
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