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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Common Events
  • Original author: jcoultas
  • Original date: November 3, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/common-events.101737/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hello, I just acquired VX Ace, and have spent the past two days working on a game I started with MV. Regretably, it was a RWBY fangame and I have no artistic talent with spriting, so I wasn't able to get the battler sprites for MV, so when I saw the current humble bundle deal, I jumped on it. Anyway, I have spent a couple months away from MV while waitring around for a guy that offered to help me by making the sprites and he showed no sign of...

Archived First Post

Hello, I just acquired VX Ace, and have spent the past two days working on a game I started with MV. Regretably, it was a RWBY fangame and I have no artistic talent with spriting, so I wasn't able to get the battler sprites for MV, so when I saw the current humble bundle deal, I jumped on it.

Anyway, I have spent a couple months away from MV while waitring around for a guy that offered to help me by making the sprites and he showed no sign of even starting and kept 'forgetting.

Anyway, that aside, I copied over a common event from MV, VX Ace had all the commands so it was easy enough to copy, it just didn't work.

The common event :

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The intent of this common event is to track the date in the game itself, with time in game passing at 4 times the speed in real life. Also, to track the total amount of time played in the game.

I may be forgetting something, but when I call the common event to start and set it to parallel, the game freezes and I can't move my character. Hopefully it's easy to fix and I just forgot something because I was stalled in my game developement prior to getting VX Ace over missing battlers.

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Referenced Images / Attachments

ce1.png
ce1.png
ce2.png
ce2.png
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#039#rpg-maker-archive#vxace-support

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