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Characters being offset with normal tiles. Searching for a fix.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Characters being offset with normal tiles. Searching for a fix.
  • Original author: TheObermotz1
  • Original date: July 22, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/characters-being-offset-with-normal-tiles-searching-for-a-fix.98015/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Sorry for asking, but I've run into an issue with my project and I've not found any solution (not even people who have the same problem. That problem is, that character-sprites and tiles are slightly offset (like a few pixels up). It messes up both shadows and general map-design. Is there a way to realign the character-sprites so they look more like a normal tile? For reference, I have postet a screenshot: {

Archived First Post

Sorry for asking, but I've run into an issue with my project and I've not found any solution (not even people who have the same problem. That problem is, that character-sprites and tiles are slightly offset (like a few pixels up). It messes up both shadows and general map-design.
Is there a way to realign the character-sprites so they look more like a normal tile?


For reference, I have postet a screenshot:
Protected download

The lower crates are normal tiles only, the right crates are character-sprites only and the upper crates are a mix of the two. As you can see, it looks absolutely horrible.

If anybody has had the same problem, it would be great if you could share the solution (if there is one).

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crate_example.png
crate_example.png
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#039#rpg-maker-archive#vxace-support

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