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Help with font changing from Yanfly Ace Message system script? [SOLVED]

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Help with font changing from Yanfly Ace Message system script? [SOLVED]
  • Original author: lazysmoke
  • Original date: June 25, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/help-with-font-changing-from-yanfly-ace-message-system-script-solved.96853/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

So I'm having a problem with this Yanfly message script, where it changes my font, and I don't know how to keep both my old font and script at the same time. I tried looking through the script but I can't find anything to edit to fix it. This is how my old font looks like, and is supposed to be: { "lightbox_close": "Close",

Archived First Post

So I'm having a problem with this Yanfly message script, where it changes my font, and I don't know how to keep both my old font and script at the same time. I tried looking through the script but I can't find anything to edit to fix it.

This is how my old font looks like, and is supposed to be:
T79m58u.png



Now here's how my font looks when I put in Yanfly's Message script:
90FzB4r.png


I know it seems like a minor detail, but it's pretty important. Because the text is much bigger now, I'd have to go back through EVERY message box and fix all the ones where the text now gets cut off. And that's A LOT. Also, the text during battles, and other moments doesn't change either. So even if I did stick with this new font, it'd look inconsistent.

Here's the link to the script: https://github.com/Archeia/YEARepo/blob/master/Core/Ace_Message_System.rb

Anyone know how to fix this? I haven't seen anyone else mention this. Thanks!

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