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A Little Problem with Trees

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: A Little Problem with Trees
  • Original author: Eff-n-Geoff
  • Original date: September 17, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/a-little-problem-with-trees.68436/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi there, it seems i have always had a little problem with trees when using the Pop Horror City resource pack ... screenshots below { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Hi there, it seems i have always had a little problem with trees when using the Pop Horror City resource pack ... screenshots below


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So here are two of the same sets of trees starting to be tiled ... here is what happens if I arrange them in a pyramid ...


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I can't see why this would be happening ... here are the tile settings


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I'm trying to achieve a really nicely tiled wood effect without using parallaxes as they always seem to go wrong for me as i'm using MBS Zoom.


Many thanks!

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Referenced Images / Attachments

Screen Shot 2016-09-17 at 09.58.05.png
Screen Shot 2016-09-17 at 09.58.05.png
Screen Shot 2016-09-17 at 09.58.11.png
Screen Shot 2016-09-17 at 09.58.11.png
Screen Shot 2016-09-17 at 10.00.55.png
Screen Shot 2016-09-17 at 10.00.55.png
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