Problem with Scope: None?
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Simple enough for a child, powerful enough for a developer
So, I have several skills that are set to Scope: None in my game. This is because I have a single actor and the skills with common events are mostly pure buffs. Anyway, I recently started noticing that the skills with a scope of None are crashing the game? I haven't added or removed any plugins, but I don't use the "User" scope for aesthetics reasons. Could anyone help me figure this out? I'm stumped. The F8 thing isn't helping { "lightbox_close": "Close",
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Are you sure you want to close this music player?