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Menu text spacing issue (Victor Engine SFonts)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Menu text spacing issue (Victor Engine SFonts)
  • Original author: SixFootBlue
  • Original date: September 2, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/menu-text-spacing-issue-victor-engine-sfonts.67754/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

EDIT: I think I've managed to fix it. Apparently having a different SFont on the same line was causing problems? (I updated the blue text with the pixel font, and now everything is formatted properly). Sorry about that! Feel free to close this. Hello! I've been messing around with the VE SFonts plugin in order to have some pixel fonts ready, and I've been having an issue with the HP display in the main menu. The current and max HP (and MP) values in the main menu overlap each other...

Archived First Post

EDIT: I think I've managed to fix it. Apparently having a different SFont on the same line was causing problems? (I updated the blue text with the pixel font, and now everything is formatted properly). Sorry about that! Feel free to close this.


Hello! I've been messing around with the VE SFonts plugin in order to have some pixel fonts ready, and I've been having an issue with the HP display in the main menu.



The current and max HP (and MP) values in the main menu overlap each other a bit. The larger image is using a combination of the VE SFonts plugin, and the Yanfly Core plugin, while the smaller one is just the SFonts plugin alone.


Does anyone know how to fix the spacing?


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Referenced Images / Attachments

vesfont.png
vesfont.png
veyanflysfont.png
veyanflysfont.png
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