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How to create stacking buffs/debuffs similar to Pokemon?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: How to create stacking buffs/debuffs similar to Pokemon?
  • Original author: Mahoken
  • Original date: August 23, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/how-to-create-stacking-buffs-debuffs-similar-to-pokemon.67240/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I want to be able to make stacking buffs/defbuffs that go by Pokemon's rule. In Pokemon, you can increase or decrease a specific stat up to 6 times (stages).  Something like: +1 = 150% stat +2 = 200% stat

Archived First Post

I want to be able to make stacking buffs/defbuffs that go by Pokemon's rule. In Pokemon, you can increase or decrease a specific stat up to 6 times (stages). 


Something like:


+1 = 150% stat


+2 = 200% stat


+3 = 250% stat


or


-1 = 66% stat


-2 = 50% stat


-3 = 40% stat


I'm not sure how I could make this, so any help would be appreciated! Maybe there's a script out there that I don't know of.

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