Original Source
- Original title: Cut-scene transitioning problem
- Original author: Master-chan
- Original date: January 30, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/cut-scene-transitioning-problem.55966/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I've been having a slight problem with the very beginning of my game lately. At the very start of the game, you're introduced with a black screen and series of text giving a brief overall history/goal of your character's journey. After the said black screen, the playable character is then transitioned into a map that is his room. For the longest time I had the issue with the character popping up for a brief second at the intro screen and disappearing before the text scrolling beginning. Which, all in all,...
Archived First Post
At the very start of the game, you're introduced with a black screen and series of text giving a brief overall history/goal of your character's journey. After the said black screen, the playable character is then transitioned into a map that is his room. For the longest time I had the issue with the character popping up for a brief second at the intro screen and disappearing before the text scrolling beginning. Which, all in all, is considerably creepy and chops up the serious tone the game is suppose to give. Not a flattering bug.
In attempting to fix the bug, I've created a new problem. Not only did I not fix that issue, for some reason the playable character isn't even transitioning to the next map after the intro map like it had been. I had originally placed these two events in one consecutive event that autoruns itself. In trying to fix things though I've split them into different event pages with a self-switch to activate it. I'm having a hard time figuring out why my little guy isn't popping up, and why he's popping in way too early. Any help??
The Transparency on the System tabs in the Database is ON. Should I turn it off??
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