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Original Source
- Original title: Error After Updating to 1.3.0....
- Original author: Meteodros
- Original date: August 10, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/error-after-updating-to-1-3-0.66639/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Okay, let's make this simple . { "lightbox_close": "Close",
Archived First Post
Okay, let's make this simple
. Protected download
I am overjoyed to see this error screen for the 1000th+ time in my life. (no, not really)
I was stupid and overexcited about what was in this update and everything and forgot to make a back-up. Of a project which I've been working on for ages.
Here's the error log:
pixi.js:23912
Pixi.js 4.0.0 - ✰ WebGL ✰ http://www.pixijs.com/ ♥♥♥
rpg_managers.js:1756 TypeError: Cannot read property 'ZLayer' of undefined
at ShaderTilemap._createLayers (rpg_core.js:5071)
at ShaderTilemap.Tilemap.initialize (rpg_core.js:4062)
at ShaderTilemap.Tilemap (rpg_core.js:3993)
at new ShaderTilemap (rpg_core.js:4958)
at Spriteset_Map.createTilemap (rpg_sprites.js:2296)
at Spriteset_Map.createLowerLayer (rpg_sprites.js:2263)
at Spriteset_Map.Spriteset_Base.initialize (rpg_sprites.js:2124)
at Spriteset_Map.initialize (rpg_sprites.js:2257)
I'm sure I've probably been an idiot and missed something or whatever, but can anyone tell what I've done wrong?
Sorry if I've put this in the wrong place but I'm in a rush because and I cannot afford to lose this project after the time I've put into it...
. Protected download
I am overjoyed to see this error screen for the 1000th+ time in my life. (no, not really)
I was stupid and overexcited about what was in this update and everything and forgot to make a back-up. Of a project which I've been working on for ages.
Here's the error log:
pixi.js:23912
Pixi.js 4.0.0 - ✰ WebGL ✰ http://www.pixijs.com/ ♥♥♥
rpg_managers.js:1756 TypeError: Cannot read property 'ZLayer' of undefined
at ShaderTilemap._createLayers (rpg_core.js:5071)
at ShaderTilemap.Tilemap.initialize (rpg_core.js:4062)
at ShaderTilemap.Tilemap (rpg_core.js:3993)
at new ShaderTilemap (rpg_core.js:4958)
at Spriteset_Map.createTilemap (rpg_sprites.js:2296)
at Spriteset_Map.createLowerLayer (rpg_sprites.js:2263)
at Spriteset_Map.Spriteset_Base.initialize (rpg_sprites.js:2124)
at Spriteset_Map.initialize (rpg_sprites.js:2257)
I'm sure I've probably been an idiot and missed something or whatever, but can anyone tell what I've done wrong?
Sorry if I've put this in the wrong place but I'm in a rush because and I cannot afford to lose this project after the time I've put into it...
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