Original Source
- Original title: Parallax jumps around
- Original author: Irinore
- Original date: January 5, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/parallax-jumps-around.73181/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hello! So, I've been trying out VX Ace for a while now, and I've even managed to learn a little about how the language works. Anyhow, I ran into a problem while trying to apply a parralax to a room. I added it through map properties just like you would and set it to loop. Then, when I was playtesting, as I passed a specific point on the Y-axis, the parallax was mirrored, causing it to jump between two modes, disrupting the effect of the scrolling. I attached two images,...
Archived First Post
Anyhow, I ran into a problem while trying to apply a parralax to a room. I added it through map properties just like you would and set it to loop. Then, when I was playtesting, as I passed a specific point on the Y-axis, the parallax was mirrored, causing it to jump between two modes, disrupting the effect of the scrolling.
I attached two images, one where I am standing on the edge the mirroring point (map007), and the other after taking one step upwards (problems).
I tried to fix it in different ways. The image size was already equal to the size of the map*32, I tried to use one of the included parallaxes, but all to no avail as it kept doing the same thing. The only thing that seemed to work was resizing it to 25% of it's original size, but that makes the parallax to small.
What do I do?
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