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Original Source

  • Original title: Minigame Help
  • Original author: metalmario991
  • Original date: January 24, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/minigame-help.74050/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I'm creating a racing minigame however, I'm running into a few problems. That I'd love for insight on. 1) The other opponents movements are tied to a certain event. However, for no reason, they do not follow that script movement. They follow a script movement for a later difficulty level (which I feature in the race minigame) and then stop moving once they reach the first bridge panel that you see on the map. 2) Said opponents also used their frequency and speed for later difficultys as well, for no...

Archived First Post

I'm creating a racing minigame however, I'm running into a few problems. That I'd love for insight on.


1) The other opponents movements are tied to a certain event. However, for no reason, they do not follow that script movement. They follow a script movement for a later difficulty level (which I feature in the race minigame) and then stop moving once they reach the first bridge panel that you see on the map.


2) Said opponents also used their frequency and speed for later difficultys as well, for no reason it seems.


3) I would like specification if having player move routes set on WAIT could affect anything.


4) Also, when clearing or starting the minigame from fresh, resetting all the switches and variables tied to the minigame, could that have any affect?



I have some pictures posted. If anymore is needed, please ask. I hope I can get some advice on this.

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