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I can't figure out why my event doesn't reset correctly

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: I can't figure out why my event doesn't reset correctly
  • Original author: mikey1393drago
  • Original date: December 20, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/i-cant-figure-out-why-my-event-doesnt-reset-correctly.72503/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hey. I can't seem to figure out how to reset an event. I can use the erase event action, but even that messes up my events. It's the same event with the Sahagin which started working after my last post, but when I tried to place 'Erase Event' in the line within the battle processing at the point the player loses, the event just was not there when I entered the map in test mode. Can anyone help me figure this out please? Because of the problem, I deleted the...

Archived First Post

Hey. I can't seem to figure out how to reset an event. I can use the erase event action, but even that messes up my events. It's the same event with the Sahagin which started working after my last post, but when I tried to place 'Erase Event' in the line within the battle processing at the point the player loses, the event just was not there when I entered the map in test mode. Can anyone help me figure this out please?


Because of the problem, I deleted the 'Erase Event' action on my event page. The Sahagin must go back to its rest by locale, every time a player loses the battle. It works when the player leaves the map though. Below are the four event pages.


Protected downloadProtected downloadProtected downloadProtected download


The second event on my map, is supposed to activate after the first one, and when the player returns to the map. That one is the Sahagin in the lower left corner of the first. Below are the event pages for the second event.


Protected downloadProtected download

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Referenced Images / Attachments

Monster proximity script event 1.png
Monster proximity script event 1.png
Monster proximity script event 2.png
Monster proximity script event 2.png
Monster proximity script event 3.png
Monster proximity script event 3.png
Monster proximity script event 4.png
Monster proximity script event 4.png
Second event on map 1.png
Second event on map 1.png
Second event on map 2.png
Second event on map 2.png
Creator Claims / Removal

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#039#rpg-maker-archive#vxace-support

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