Original Source
- Original title: Why does my monster event play wrong?
- Original author: mikey1393drago
- Original date: December 16, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/why-does-my-monster-event-play-wrong.72348/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hey. I'm back after a small hiatus, and have a new problem that needs fixing. This is about a monster event that starts as a battle, then becomes a cutscene after the player wins. I just can't seem to figure out why it is playing wrong, I mean. I can literally walk up to the monster as the AI can't figure out it is hostile, and do nothing to it. I can't activate it in any way. I am using the monster proximity script, and understand how the AI is...
Archived First Post
Pic 1
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Pic 2
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Pic two continues to the point the cutscene ends. It also includes the point if the player loses the battle and what scene plays then.
Pic 3
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Pic 4
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The problem is pic 4. The game testing only reads this event page, and I'm not sure how to change it so that the battle starts first, then the cutscene, and then later when the player returns to the map for the third small scene.
Also. I have tried five different ways to see if things work and they didn't, so I don't know tbh.
Edit: For some reason, the actual event has fixed itself. It actually works now. I'm so confused.
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