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Remove/Add Actor not working

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Remove/Add Actor not working
  • Original author: highlord90
  • Original date: July 21, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/remove-add-actor-not-working.65679/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I'm working on a Pokemon fan game with MV and I have a fairly good system so far but evolution simply wont work because even when I say, for example, remove actor: Weedle, add actor: Kakauna, it doesn't happen. What does happen is that Weedle is reverted back to level 3, it's default level... I forgot to show the very top of script, it says: Control Variables: #0010 WeedleLv7 = Level of Weedle { "lightbox_close": "Close",

Archived First Post

I'm working on a Pokemon fan game with MV and I have a fairly good system so far but evolution simply wont work because even when I say, for example, remove actor: Weedle, add actor: Kakauna, it doesn't happen. What does happen is that Weedle is reverted back to level 3, it's default level...


I forgot to show the very top of script, it says: Control Variables: #0010 WeedleLv7 = Level of Weedle Protected download


The event runs thanks to a HIME script but the end result is a deleveled Weedle.

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scrip.PNG
scrip.PNG
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#039#0010#rpg-maker-archive#mv-support

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