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It it possible to make a parallel common event that DOESN'T restart every time you enter a map?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: It it possible to make a parallel common event that DOESN'T restart every time you enter a map?
  • Original author: passballtotucker
  • Original date: July 20, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/it-it-possible-to-make-a-parallel-common-event-that-doesnt-restart-every-time-you-enter-a-map.65648/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I made a torch item that goes out after ten seconds. The problem is that the timer restarts every time I enter a new map.  Spoiler { "lightbox_close": "Close",

Archived First Post

I made a torch item that goes out after ten seconds. The problem is that the timer restarts every time I enter a new map. 

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torch.PNG
torch.PNG
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