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Maximum Attack Skill and Allies

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Maximum Attack Skill and Allies
  • Original author: hosercanadian
  • Original date: July 17, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/maximum-attack-skill-and-allies.65471/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I am very new to RPG Maker MV, in fact I have just been playing around with the trial version for a few days. I am trying to design a limit break style attack for one of the characters that involves her calling for back-up who then do a flurry of gun fire attacks and then leave. My script is below. Spoiler

Archived First Post

I am very new to RPG Maker MV, in fact I have just been playing around with the trial version for a few days.


I am trying to design a limit break style attack for one of the characters that involves her calling for back-up who then do a flurry of gun fire attacks and then leave.


My script is below.

Protected download



In testing this with one party member, it works fine.  The problem is when the party is already at 4.


I have tried (unsuccessfully) to try increasing party size to beyond 4 to enable these two to arrive.


Any suggestions would be great.

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Referenced Images / Attachments

script.png
script.png
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